Mario in Chapter 1-1, flipped to the 3-D dimension.īack at Bowser's Castle, Mario is awakened by a Pixl named Tippi, who brings him to the town of Flipside and introduces him to Merlon. Luigi awakens in the Koopa crowd watching the ceremony and attempts to intervene, but he is too late as Bleck uses the Chaos Heart to open a dimensional rift known as The Void, fulfilling a prophecy he read in an ancient book known as the Dark Prognosticus, in which all worlds are destroyed. While Bowser says "yes", Nastasia uses mind control powers to force Peach to say "I do", and the marriage between them calls forth the Chaos Heart. He announces his plans to use Peach "to destroy all worlds", renders Mario unconscious with his dark powers, and kidnaps Bowser as well, with Luigi and the Koopa Troop being sucked away too.Įlsewhere, Peach regains consciousness to find that she and Bowser are dressed in wedding outfits and standing at an altar, with Count Bleck officiating. A villain named Count Bleck then appears with his assistant, Nastasia and Princess Peach, who is his prisoner. Believing Bowser to be the culprit once again, the brothers immediately head off to his castle, only to find him preparing to attack. The story opens with Mario and Luigi being informed by Toad about Princess Peach's latest kidnapping. The inter-dimensional wedding, where the Chaos Heart is created. 7 Differences from the other Paper Mario games.6 Similarities to the previous Paper Mario games.The game was rereleased for the Wii U eShop in 2016. Motion controls were added to certain gameplay features, pushing the release date back to April 2007 for North America and Japan, and September of that year for Europe and Australia. The game was originally planned for a 2006 release on the Nintendo GameCube, but was moved to the newer Wii console. Writing-wise, the game maintains the humorous dialogue and occasional pop culture references familiar to the series, contrasting with the more somber and serious tone of the main plotline. This style, coupled with elements such as the rectangle selection effect for warping and teleporting characters and the line-by-line then color fill animation for appearing stage objects, seem to be inspired by digital graphics editing. While it retains the look of its predecessors for the playable characters, returning enemies and items, the game experiments with novel art styles for the diverse dimensions featured and their inhabitants, which are in general built from more geometric, abstract shapes and psychedelic colors, patterns and gradients. Super Paper Mario has a distinct visual identity within Paper Mario and the Super Mario franchise as a whole. As the players defeat enemies, they accumulate points and level up, making their own attacks stronger. In addition to the four playable characters are fairy-like Pixls that grant the main party members various extra abilities, such as hammering objects or calling up a temporary shield. The story focuses on Mario, Princess Peach, Bowser, and Luigi journeying across various dimensions to stop a villain named Count Bleck from destroying all of existence. The game fuses elements of 2D and 3D gameplay together, shifting back and forth between dimensions, once being described as a "2.5D" sidescroller by Nintendo Power magazine. Unlike the other Paper Mario games, Super Paper Mario is a platformer and does not use a turn-based battle system, but rather incorporates RPG elements with platforming. Super Paper Mario is a platformer role-playing game released in 2007 for the Wii, as well as the first game starring Mario for the console. “Interdimensional adventure!” - Save data description
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